Divinity Original Sin 2
Yesterday I bought and started playing Divinity: Original Sin 2. What a great game. It’s very much what I wanted to play when I bought Pillars of Eternity or Tyranny. Reminded me about the Spiderweb software’s Exile series, with the lizards and all. Not that I ever played those because they are so shitty.
Playing Divinity for most of the day. Man this game is difficult. I took the middle difficulty among 5 levels, named “Classic experience”. Most battles take multiple tries and there is a huge difference from having an extra character level so it becomes a metagame of figuring out in which order to take the fights spread around the map. I always make notes on the map about which level I think I should next attempt that difficult fight. But the problem is often all the fights are too difficult! I have to minmax the equipment by bartering and the character stats by a tool which allows respending all the experience points. Admittedly I might not have been doing that optimally. As a result of all this, the game really forces you to explore everywhere and do every quest, even the ones that seem like bonuses for equipment sets, because you really need that equipment.
The Lone Wolf trait in Divinity seems pretty cool: Restricts your party size from 4 to 2, but makes the characters (about) twice as powerful. Honestly the characters in this game aren’t that good either that I could see myself playing with that. But yeah, unlikely that I will play this game again for years after I finish this run. And by then I’ll probably want a full party again since I have forgotten. And that will probably be the last run ever.
Playing Divinity. So good.
Playing Divinity for the whole day. After long preparation I finally managed that difficult battle to save Saheila, and then I talk to her after the quest and manager to anger her so that I have to kill her and all the other elves, lol.
